Multiplayer Identification
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- setGroupOwner (Dev 1.39)
- getGroupOwner (Dev 1.39)
- publicVariableClient (uses ClientID)
Things that use NetID or ClientID
- User placed markers
["_USER_DEFINED #0/0","_USER_DEFINED #0/1","_USER_DEFINED #0/3"]
displays as: _USER_DEFINED #ClientID/Marker Number