Arma 3 Code Dump: Difference between revisions
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(Get position of screen center) |
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{{arma3}} | |||
===Spawn in flying jet=== | ===Spawn in flying jet=== | ||
posi376 = [(getpos player) select 0, getpos player select 1, (getpos player select 2) + 400]; <br> | posi376 = [(getpos player) select 0, getpos player select 1, (getpos player select 2) + 400]; <br> | ||
vehicle648 = createVehicle ["B_Plane_CAS_01_F", posi376, [], 0, "FLY"]; <br> | vehicle648 = createVehicle ["B_Plane_CAS_01_F", posi376, [], 0, "FLY"]; <br> | ||
player moveInDriver vehicle648; <br> | player moveInDriver vehicle648; <br> | ||
===Get position of screen center=== | ===Get position of screen center=== | ||
''Similart to cursorTarget''<br> | ''Similart to cursorTarget''<br> | ||
screenToWorld [0.5, 0.5]; | screenToWorld [0.5, 0.5]; |
Revision as of 16:49, 5 March 2015
Spawn in flying jet
posi376 = [(getpos player) select 0, getpos player select 1, (getpos player select 2) + 400];
vehicle648 = createVehicle ["B_Plane_CAS_01_F", posi376, [], 0, "FLY"];
player moveInDriver vehicle648;
Get position of screen center
Similart to cursorTarget
screenToWorld [0.5, 0.5];