Arma 3 Code Dump: Difference between revisions

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''Similart to cursorTarget''<br>
''Similart to cursorTarget''<br>
screenToWorld [0.5, 0.5];
screenToWorld [0.5, 0.5];
===Add all players to curator===
_curator addCuratorEditableObjects [playableUnits, true]

Revision as of 03:22, 9 March 2015

Spawn in flying jet

posi376 = [(getpos player) select 0, getpos player select 1, (getpos player select 2) + 400];
vehicle648 = createVehicle ["B_Plane_CAS_01_F", posi376, [], 0, "FLY"];
player moveInDriver vehicle648;


Get position of screen center

Similart to cursorTarget
screenToWorld [0.5, 0.5];

Add all players to curator

_curator addCuratorEditableObjects [playableUnits, true]