Simple Single Player Cheat Menu: Difference between revisions
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To use the cheat menu, start a single player scenario. Open your map and in the top left you will see a menu option named "Cheats!". | To use the cheat menu, start a single player scenario. Open your map and in the top left you will see a menu option named "Cheats!". | ||
===Debug Console== | ==Bullet Cam== | ||
''Since v1.1.0''<br> | |||
Once enabled, allows the player to see the bullet from behind as it travels through the air. Useful for aoming practice.<br> | |||
Credit to [http://killzonekid.com/arma-scripting-tutorials-a-simple-bullet-cam/ Killzone Kid] for the core and inspiration of this feature. | |||
==Bullet Tracing== | |||
''Since v1.1.0''<br> | |||
Once enabled, allows the player to see the path of their bullets during and well after they have been fired. | |||
Note: This can only be applied to one unit per mission. you must restart before applying this another unit. This is the behavior of a Arma 3 function and not my addon. | |||
==Debug Console== | |||
''Since v1.0.0''<br> | |||
Once enabled, gives player access to debug console through action menu.<br> | Once enabled, gives player access to debug console through action menu.<br> | ||
See: [https://community.bistudio.com/wiki/Mission_Editor:_Debug_Console_(Arma_3) Mission Editor: Debug Console (Arma 3)] | See: [https://community.bistudio.com/wiki/Mission_Editor:_Debug_Console_(Arma_3) Mission Editor: Debug Console (Arma 3)] | ||
===Ignored by enemy=== | |||
==Fatigue== | |||
''Since v1.1.0''<br> | |||
Once enabled, allows the player to run for every without suffering the consequences of Arma's fatigue. Must be re-enabled if player switches unit. | |||
==Infinite Ammo (WIP)== | |||
''Since v1.1.0''<br> | |||
Once enabled, player will have unlimited primary and handgun ammo. | |||
Note: Grenade, launcher and vehicle unlimited ammo is on the todo list. | |||
==Invincibility== | |||
''Since v1.0.0''<br> | |||
Once enabled, player will take no damage. Scripts may still harm player. | |||
==Side Relations== | |||
''Previously called "Ignored by enemy"'' | |||
===Friendly to everybody=== | |||
''Since v1.0.0''<br> | |||
Once enabled, player will be ignored by enemy, even if player continues to kill enemy. | Once enabled, player will be ignored by enemy, even if player continues to kill enemy. | ||
=== | ===Friendly to allies=== | ||
Once enabled, player will | (Default) once enabled, player is friendly to allies. This is useful for when you have killed too many allies or civilians. | ||
=== | ===Hostile to everybody=== | ||
Once enabled, player is hostile to everyone, even allies and civilians. You will be shot on sight. | |||
==Spawn in Jet== | |||
''Since v1.1.0''<br> | |||
Using the menu options, first set your starting altitude, then select the jet you want. Player will immediately be put in a jet that is flying in the direction they were facing. | |||
Note: Default jets only supported. Automatic detection of modded jets is planned. | |||
==Teleport== | |||
===Map=== | |||
''Since v1.0.0''<br> | |||
Once enabled, player will be able to teleport anywhere on the map. Open the map and while holding left alt, click where you want to teleport. | Once enabled, player will be able to teleport anywhere on the map. Open the map and while holding left alt, click where you want to teleport. | ||
===Virtual Arsenal== | ===3D=== | ||
''Since v1.1.0''<br> | |||
Once enabled, player will be able to teleport where they are looking. Use the activated action menu to teleport. | |||
Note: You must be looking at terrain and not objects for this to work as you intend it. Possible fix soon. | |||
==Virtual Arsenal== | |||
''Since v1.0.0''<br> | |||
Once enabled, gives player access to Virtual Arsenal through action menu.<br> | Once enabled, gives player access to Virtual Arsenal through action menu.<br> | ||
See: [https://community.bistudio.com/wiki/Arsenal Arsenal] | See: [https://community.bistudio.com/wiki/Arsenal Arsenal] | ||
===Zeus== | ==Virtual Garage== | ||
''Since v1.1.5''<br> | |||
==Zeus== | |||
''Since v1.0.0''<br> | |||
Once enabled, player will have access to Zeus with the Y(default) key. From here you can also add or remove all editable objects in the mission.<br> | Once enabled, player will have access to Zeus with the Y(default) key. From here you can also add or remove all editable objects in the mission.<br> | ||
See: [https://community.bistudio.com/wiki/Arma_3_Field_Manual_-_Zeus Arma 3 Field Manual - Zeus] | See: [https://community.bistudio.com/wiki/Arma_3_Field_Manual_-_Zeus Arma 3 Field Manual - Zeus] |
Latest revision as of 08:48, 1 June 2015
To use the cheat menu, start a single player scenario. Open your map and in the top left you will see a menu option named "Cheats!".
Bullet Cam
Since v1.1.0
Once enabled, allows the player to see the bullet from behind as it travels through the air. Useful for aoming practice.
Credit to Killzone Kid for the core and inspiration of this feature.
Bullet Tracing
Since v1.1.0
Once enabled, allows the player to see the path of their bullets during and well after they have been fired.
Note: This can only be applied to one unit per mission. you must restart before applying this another unit. This is the behavior of a Arma 3 function and not my addon.
Debug Console
Since v1.0.0
Once enabled, gives player access to debug console through action menu.
See: Mission Editor: Debug Console (Arma 3)
Fatigue
Since v1.1.0
Once enabled, allows the player to run for every without suffering the consequences of Arma's fatigue. Must be re-enabled if player switches unit.
Infinite Ammo (WIP)
Since v1.1.0
Once enabled, player will have unlimited primary and handgun ammo.
Note: Grenade, launcher and vehicle unlimited ammo is on the todo list.
Invincibility
Since v1.0.0
Once enabled, player will take no damage. Scripts may still harm player.
Side Relations
Previously called "Ignored by enemy"
Friendly to everybody
Since v1.0.0
Once enabled, player will be ignored by enemy, even if player continues to kill enemy.
Friendly to allies
(Default) once enabled, player is friendly to allies. This is useful for when you have killed too many allies or civilians.
Hostile to everybody
Once enabled, player is hostile to everyone, even allies and civilians. You will be shot on sight.
Spawn in Jet
Since v1.1.0
Using the menu options, first set your starting altitude, then select the jet you want. Player will immediately be put in a jet that is flying in the direction they were facing.
Note: Default jets only supported. Automatic detection of modded jets is planned.
Teleport
Map
Since v1.0.0
Once enabled, player will be able to teleport anywhere on the map. Open the map and while holding left alt, click where you want to teleport.
3D
Since v1.1.0
Once enabled, player will be able to teleport where they are looking. Use the activated action menu to teleport.
Note: You must be looking at terrain and not objects for this to work as you intend it. Possible fix soon.
Virtual Arsenal
Since v1.0.0
Once enabled, gives player access to Virtual Arsenal through action menu.
See: Arsenal
Virtual Garage
Since v1.1.5
Zeus
Since v1.0.0
Once enabled, player will have access to Zeus with the Y(default) key. From here you can also add or remove all editable objects in the mission.
See: Arma 3 Field Manual - Zeus
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